So Phil and i did 95 points a side. I did the rebels and took 2 B-Wings and a YT-1300 piloted by Han Solo with the gunnery upgrade card. Phil took 4 Tie fighters (some named but i cant remember which ones at the moment.) and a Tie Advanced (Not piloted by Darth Vader thankfully!)
we set up and our ships quickly moved into range of each other and the shooting began. A lot happened in the game and i don't remember all the details.
Phil's Ties split up quickly, he had numbers on is side but i had shields - the question was whether or not i could reduce his numbers before my shields ran out!
I managed to take out a Tie that was next to the YT-1300 with a solid set of point blank shooting. The B-wing and on the left also took out a Tie at point blank range with a good round of shooting which left the other Tie on the far left in a very bad place as it wasn't in a position to fire back..
Phil did an odd choice of maneuver and turned in front of my B-wing. I think he thought i was going to do a big sweeping maneuver but i only did a move one straight ahead. This put me in the best position to destroy his tie. (point blank range so 4 dice to damage!)
As you can see the results were fantastic with Phil failing to avoid any of the hits.
Meanwhile on the other side of the table the YT-1300 had moved slowly forward. This was messy with 3 ships touching each other, many shots were aimed at the YT-1300 but Han skillfully avoided all the shots.
In the next turn the B-wing did a 2 move role over putting it in a great position to shoot up the Tie advanced that had tried to get past the YT-1300 which had again only moved forward 1. The Tie Advanced Pilot failed to move past the YT-1300 and was so concerned with not crashing he failed to avoid the B-wings shots and lost his shields.
Next turn the Tie Advanced moved off as fast as he could with both B-wings in pursuit. The Tie did a sharp turning maneuver hoping to shoot at the B-wing as it chased the Tie Advanced. Unfortunately for Phil i did the same maneuver in the YT-1300 which unleashed a devastating round of shooting vaporizing the Tie before it could shoot at the B-Wing.
At the same time the Other B-wing did some long range shots. Great rolls on my part but Phil also rolled well and just avoided death by one hit. The Pilots days were numbered.
Another turn of maneuvers and the Tie Advanced thought he was safe.
2 more quick turns pass and the poor Tie Advanced pilot is in serious trouble but Phil wanted to go out fighting!
I appear to have not taken a photo of the final shots fired but it didn't turn out well for Phil!
I enjoyed writing a report of the game. I think for 2015 i will try and do a battle report at least once every 2 weeks.
Till next weekend may your die always come up 6's.